This article contains thematic spoilers after the first paragraph.
With the recent release of Silent Hill HD, I’ve been revisiting one of my favourite games of all time Silent Hill 2. It’s a wonderfully atmospheric game with more than a few touches of the abstract, but there’s a lot to the presentation style that creates the sense of psychological tension and introspection. It reminded me of two other games that vary in similarity, but that use the same method of presentation; Eternal Darkness: Sanity’s Requiem and Castlevania: Lords of Shadow. They all utilise a fixed camera. Read more…