IGN have asked the Australian gaming public to cast their votes on the best retail game of 2011. Not surprising really the votes showed what most best-of lists of 2011 offered; the best game was Mass Effect 2. Read more…
IGN have asked the Australian gaming public to cast their votes on the best retail game of 2011. Not surprising really the votes showed what most best-of lists of 2011 offered; the best game was Mass Effect 2. Read more…
While lead programmer Ben Britten is over in San Francisco for the GDC, Melbourne-based developer Tin Man Games’ founder Neil Rennison yesterday announced the launch of the fifth title in their epic Gamebook Adventure series called Catacombs of the Undercity. The new book is set to return the player to Orlandes City, the setting of the first book, however this time you will be exploring its dark underworld. Read more…
Melbourne-based Firemint and Brisbane-based Halfbrick Studios have come out swinging at this year’s Game Developer Conference in San Francisco, with both companies announcing a new game. As two of Australia’s most successful game development companies they have collectively sold millions upon millions of copies of their games, and these new titles are sure to continue their success. Read more…
Over 150 billion fruit have met the blade in only 10 months since Fruit Ninja was released in April last year. Halfbrick Studios have announced that in those 10 months over 6 million paid copies of Fruit Ninja have been sold on the App Store. With numbers like those Goulburn Valley will need to stop canning. Read more…
On my recent trip to the local games retailer I was bailed up in the corner and handed my $10 deposit for a Mortal Kombat pre-order. The game has not passed the first round of classification and the Australian Classification Board has advised stores to remove all displays and signs for release until further notice. Read more…
Halfbrick is one of Brisbane’s most successful development studios at the moment and with their latest game Raskulls now available on Xbox Live they are getting great attention around the world. Recently they released the first DLC pack for Raskulls and to celebrate its release they are offering the soundtrack free for download! Read more…
Nintendo Australia have presented a press conference this evening in Sydney to announce the official price point and release date of the new 3DS handheld. As expected the release date is set at March 31st, the unit will be available in either blue or black, and the initial price point will be $349.95. Read more…
Melbourne game studio Firemint are in our headlines yet again and this time it’s because they’ve released the v1.0.2 update for Real Racing 2 on the iPod Touch and iPhone. In this latest version they have added not only 6 all-new events, but they have also implemented multiplayer leaderboards and rankings, so all you racing buffs can face up against each other. Read more…
Around 4pm AEST yesterday Sony held their official PlayStation meeting in Tokyo, and they put to rest all the rumours and mock designs for the PSP2 that have been floating around the internet. They announced their new PlayStation Portable successor, the Next Generation Portable (NGP) and it looks fantastic. After the jump you will find everything you need to know about the great new unit! Read more…
The Independent Game Developer Association (IGDA) is holding it’s much-admired and extremely successful Global Game Jam, this coming week-end. All over the world at 5pm Friday January 28th to 5pm Sunday January 30th, in 44 countries and at 174 sites which include Schools, Techs, Universities and local community halls; some of the smartest and brightest in our industry will battle it out to create a fully functioning, playable game. Read more…
Started in January 2011 by brothers Lucas and Matt, Drop Bear Gaming has been operating for over 7 years offering a fresh and relaxed perspective on the video game industry. The website is a passion project more than anything and it is our distinct pleasure to continue bringing entertainment to our listeners and viewers.
The guys release a podcast episode every two to three weeks and over the years they have welcomed guests from developers, publishers, and other gaming outlets onto the show.
Disclaimer: From time to time Drop Bear Gaming receives copies of games for review in either physical or digital format from publishers or their associated PR companies. All reviews are based on the merits of each game on their own. Whether or not we were supplied the copy is not taken into account when compiling our reviews.